GigaAudio for Godot
A downloadable tool
GigaAudio for Godot 4.3+
Audio Occlusion, Audio Areas, and Audio Depth Areas for your project.
Tag me on BlueSky if you use this project!
_The above is a video demo if you're confused by what this does. Give it a listen._
Install
Place all files from the `src` directory into `addons/giga_audio`.
Make sure the folder is named **giga_audio**
Enable the plugin through your Project Settings.
Usage
1. Attach an `AudioTarget` to your Player / CharacterBody3D.
2. Use AudioOccluder3D, AudioArea3D, or AudioDepth3D
Additionally if you use **AudioArea3D** or **AudioDepth3D** you will need to attach a **CollisionShape3D** to them as a child.
Beyond that, each node has individual settings that you can tweak.
Hover over their settings for additional information.
Changelog
1.0.0
- Release
Download
Click download now to get access to the following files:
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